AI Insights · Timothy · January 2022
Top 5 Fish Games on iOS in Europe Q4 2021
In Q4 2021, Fishdom led the pack in weekly revenue, while Hungry Shark World saw significant growth in downloads and active users. Fish.IO - Sushi Battle and Solitaire 3D Fish showed steady performance.
In the fourth quarter of 2021, the top 5 fish-themed games on iOS in Europe demonstrated varied performance trends. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users for each game.
Fishdom from Playrix experienced notable weekly revenue, peaking at approximately $1.06M in mid-October. Weekly downloads for the game saw a decline mid-quarter, reaching a low of around 55K in mid-December, but rebounded to nearly 124K in the final week. Active users fluctuated throughout the quarter, with a significant increase from roughly 485K in early December to over 620K by the end of the year.
Hungry Shark World by Ubisoft showed a consistent rise in weekly revenue, culminating at approximately $16.9K in the week leading up to Christmas. Downloads for the game surged in early November, hitting a peak of about 47K, and remained strong through the quarter. Active users also saw an upward trend, growing from around 293K at the start of the quarter to over 354K by the end.
Another Ubisoft title, Hungry Shark Evolution, had more modest revenue figures, with weekly earnings peaking at approximately $8.5K in the week before Christmas. Downloads were relatively stable, with a peak of about 26.7K in mid-November. Active users hovered around 120K to 130K for most of the quarter, showing slight fluctuations.
Fish.IO - Sushi Battle from ABI GLOBAL LTD. had minimal revenue, starting to generate income only in late November and reaching a peak of about $248 in the final week of December. Downloads remained relatively steady, with a peak of around 28K at the start of the quarter. Active users saw minor fluctuations, ending the quarter with approximately 40.6K.
Lastly, Solitaire 3D Fish by Playdayy exhibited modest revenue gains, peaking at roughly $3.1K in the week before Christmas. Downloads declined steadily throughout the quarter, from about 8.1K at the beginning to around 2.3K by the end. Active users remained relatively stable, fluctuating between 26K and 31K.
For more detailed insights and data, visit Sensor Tower.